Another toddler’s game will be published this fall. We have just put our signatures on the contract and sent it back. Now the majority of our work has been done, and the illustrator works with the license character on it. Over the last few years we have come to understand the lengthy time-scale of publishing a game, even though we are not fully comfortable with it. Luckily we have many more projects at hand… we will not sit still with fingers crossed until this fall!
A new game of ours is about to get published. This week, we received the artwork from the illustrator. With a few final tweaks, the game is ready for production now. It’s a game for children and families who love word games. As soon as possible the word will be out… but for now, we will bite our tongues.
Another round of building prototypes has come. The response at the Nürnberg Toy Fair was quite good, both from our existing partners and new prospects. This month is dedicated to getting all the prototypes and presentations to all partners. An honourable job! We have the sound of the printer in our ears and smell like glue and fresh paint.
Working hard to send this seasons prototypes to the game publishers’ test panels. The moment of truth! Is their experience the same as ours during our extensive testing period with children? Let’s hope so! Test panel members: enjoy!
Last weekend we visited the SPIEL fair in Essen again, meeting old acquaintances and making new contacts. This year, there were contracts to sign, too. Though our schedule was quite full, we also got a chance to see some of the new releases. Action games are still hot, cooperative games a must for almost each publisher, and snack games too.
And with a large crowd assembling at the fair to play all these games, SPIEL is a true celebration of games!