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	<title>Sixeye &#187; Concept</title>
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		<title>A game idea is just the start&#8230;</title>
		<link>https://www.sixeye.nl/2013/07/a-game-idea-is-just-the-start/</link>
		<comments>https://www.sixeye.nl/2013/07/a-game-idea-is-just-the-start/#comments</comments>
		<pubDate>Fri, 12 Jul 2013 12:59:02 +0000</pubDate>
		<dc:creator><![CDATA[Joke]]></dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Design process]]></category>

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		<description><![CDATA[Isn&#8217;t it annoying when a game has got the details wrong and the players end up in dead alleys? At Sixeye, we feel that having a game concept is just the start. Designing games involves making schemes, calculating, doing statistics on chances and equal spread of opportunities. We solve many, many puzzles while creating games. Can [&#8230;]]]></description>
				<content:encoded><![CDATA[<div><a href="http://www.sixeye.nl/2013/07/a-game-idea-is-just-the-start/game_codes/" rel="attachment wp-att-216"><img class="alignleft size-medium wp-image-216" alt="game_codes" src="http://www.sixeye.nl/wp-content/uploads/game_codes-300x225.jpg" width="192" height="142" /></a>Isn&#8217;t it annoying when a game has got the details wrong and the players end up in dead alleys? At Sixeye, we feel that having a <strong>game concept</strong> is just the start.</div>
<p>
<div><strong>Designing games</strong> involves making schemes, calculating, doing statistics on chances and equal spread of opportunities. We solve many, many puzzles while creating games. Can you crack the code on this one?</div>
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